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		<title>don't explain</title>
		<link>http://dontexplain.com</link>
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			<title>DRM: The games industry *gets* it</title>
			<link>http://dontexplain.com/view/drm_the_games_industry_gets_it/</link>
			<description><![CDATA[<p>Surprisingly, I somehow haven't yet discussed <a href="http://en.wikipedia.org/wiki/Digital_rights_management">DRM</a> on this blog at all just yet.  This despite feeling rather strongly on the subject.  I suppose this is largely due to the fact that there isn't much to be said about DRM that hasn't yet been said by others, and in a far more thoughtful fashion than I possibly could.  However, there is one particular belief I hold that seems to be relatively rare, and which I think was validated recently.</p>

<p>As the title of this post suggests, I am of the opinion that the games industry <em>gets it</em>.</p>

<p>Of the various stolen goods you'll often find up for grabs on shady websites, the most prolific items are always music and movies, but close behind you'll always find pro software and PC games.  Protecting content that is ultimately <em>supposed</em> to end up on a computer is inherently pretty difficult.  <a href="http://en.wikipedia.org/wiki/Securom">SecuROM</a> and <a href="http://en.wikipedia.org/wiki/Safedisc">SafeDisc</a> are fairly well-known quantities to hackers at this point; they won't blink twice while breaking the CD/DVD protection of these games.  <a href="http://en.wikipedia.org/wiki/StarForce">StarForce</a> baffled people for a good long while, but eventually the black hats broke it, and once word got out that it has the unpleasant side effect of bricking the optical drives of customers, legitimate and illicit alike, developers finally began to shy away from it.</p>

<p>The point is that piracy's a pretty big problem in the games industry.</p>

<p>The key, though, is how you deal with piracy.  <a href="http://en.wikipedia.org/wiki/Crytek">Crytek</a>, the makers of the fairly extravagant <a href="http://en.wikipedia.org/wiki/Crysis">Crysis</a>, recently <a href="http://kotaku.com/385477/crytek-ditch-pc-exclusivity-blame-pirates">announced</a> that they would no longer code PC-exclusive games, as they weren't making any money due to the piracy issue there.  Incidentally, this move should as a side effect solve their <em>real</em> problem, which was that no one had a computer that could <em>run</em> Crysis.</p>

<p><a href="http://valve.com/">Valve</a>, on the other hand, created <a href="http://steampowered.com/">Steam</a>, which deals with the problem in an entirely different way –– digital distribution.  This is a forward-thinking approach not only technologically, but also socially.  By creating a consistent platform for PC games that singularly encompasses all types of games and allows for a pervasive community, Valve has made an entire economic ecosystem for themselves –– and loyal fans.  I, for one, refuse to buy any PC game that isn't on Steam now out of principle.  Bionic Commando Rearmed and Sins of a Solar Empire, I'm looking at you.</p>

<p>But how does Steam address the piracy issue?  First, its DRM approach is incredibly sensible.  Once you buy a game, you own it.  You can log into any computer on Earth with an Internet connection and kick off a download of any game you own.  If you don't intend to play multiplayer online, you can even run your copy of any game on as many computers as you want at once.  Second, it makes buying games legally even easier than it ever was to pirate them.  Click on the game you want, type in a couple of digits, and you're done.  No need to run to the store, no need to fuss about with physical media.  It's just that easy.</p>

<p>Traditionally, this has been my argument for why the games industry gets it.  But former Xbox head, current EA Sports president, and general practitioner of awesome <a href="http://en.wikipedia.org/wiki/Peter_Moore_(business)">Peter Moore</a> recently <a href="http://www.eurogamer.net/article.php?article_id=220176">said</a> some excellent things on the subject, which made me rather happy to hear.</p>

<blockquote>I'm not a huge fan of trying to punish your consumer.  Albeit these people have clearly stolen intellectual property, I think there are better ways of resolving this within our power as developers and publishers.  Yes, we've got to find solutions.  We absolutely should crack down on piracy. People put a lot of blood, sweat and tears into their content and deserve to get paid for it. It's absolutely wrong, it is stealing.  But at the same time I think there are better solutions than chasing people for money. I'm not sure what they are, other than to build game experiences that make it more difficult for there to be any value in pirating games.  <em>(<a href="http://www.eurogamer.net/article.php?article_id=220176">eurogamer.net</a>)</em></blockquote>

<p>Exactly.  Piracy is wrong, and piracy is a problem.  But the industry needs to find compelling, reasonable ways to deal with the issue at its root cause, not sue its own customers to oblivion.  Done, and done.</p>

<p>Now, Mr. Moore, get your company to publish its games on Steam and we'll call it good.</p>]]></description>
			<pubDate>Wed, 27 Aug 2008 23:58:43 -0700</pubDate>
			<guid>87</guid>
			<dc:creator>clint</dc:creator>
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			<title>Web, meet Ubiquity.</title>
			<link>http://dontexplain.com/view/web_meet_ubiquity/</link>
			<description><![CDATA[<img src="/static/2008/ubiquity_side.png" style="float:right;margin:10px;padding:2px;" alt="Ubiquity logo" />
<p>Today, <a href="http://labs.mozilla.com/">Mozilla Labs</a> announced yet another new product to add to its long list of experiments and prototypes.  First things first -- let us pray that this experient will fare better than its predecessors (<a href="http://labs.mozilla.com/projects/weave/">Weave</a> and <a href="http://labs.mozilla.com/projects/the-coop/">The Coop</a>, I'm looking at you...).</p>

<p>With that out of the way, let us examine precisely what it is that we so fervently wish to preserve.</p>

<p>To hear <a href="http://www.azarask.in/blog/">Aza Raskin</a> of Mozilla <a href="http://labs.mozilla.com/2008/08/introducing-ubiquity/">explain it</a>, you would fall under the impression that Ubiquity is essentially a dream, and that dream is to make natural language processing a reality in the context of bringing web mashups to the masses.  The following ultimate example goal sums the project up fairly well:</p>

<blockquote>Book a flight to Boston next Monday to Thursday, no red-eyes, the cheapest.  Then email my Boston friends the itinerary, and add it to my calendar.</blockquote>

<p>To which the system responds:</p>

<blockquote>Leaving from <strong>SF</strong> to <strong>Chicago</strong> on <strong>March 20th</strong> at <strong>9am</strong>.  Returning on <strong>March 24th</strong> at <strong>7pm</strong>.  Itinerary will be sent to <strong>Andrew, Margaret, and Josh</strong>.</blockquote>

<p>Elegant, efficient, and if done right, revolutionary.  Essentially, Mozilla Labs wants to make that old Apple Newton web ad a reality.</p>

<p>However, the current prototype does not reflect this goal.  Instead, it exists today as a launcher, a necessary menagerie of smaller plugins which connect to various different web applications and services, the composite whole of which may yet someday form this natural language beast that Aza and his team have envisioned.  This shouldn't faze anyone, however -- in fact, I'm actually here to argue that the prototype is brilliant as is.  First, some background.</p>

<p>Inarguably the most powerful utility on Mac OS X is <a href="http://docs.blacktree.com/quicksilver/what_is_quicksilver">Quicksilver</a>.  To most people, Quicksilver is simply a faster alternative to Spotlight for application launching purposes: if you need to load Word, just hit Ctrl+Spacebar to pop up Quicksilver, type &quot;Word&quot;, and hit enter.  Much faster than going to the dock, and definitely better than the half second lag that Spotlight suffers from for the identical operation.  However, Quicksilver is much more powerful than that, and represents in fact an entire philosophy, which creator Nicholas Jitkoff <a href="http://video.google.com/videoplay?docid=8493378861634507068">once detailed</a> in a Google Tech Talk.</p>

<p>In the standard operating system shell paradigm, the goal of the OS browsing interface is to get you to the application.  From there, you're on your own.  Thus, browsing the filesystem is the key and the model on top of which most operating system shell interfaces are developed -- Windows Explorer, Nautilus, Finder, etc are all designed to let you browse through your hierarchy of files and eventually select a file or application to execute.</p>

<p>The key philosophy behind Quicksilver is that this barrier is an artifical construction, one that need not exist.  Sure, Quicksilver will let you browse the filesystem and launch applications faster than anything else on the market, but the real beauty behind Quicksilver is how it lets you step past the filesystem.  There is no need, for instance, to stop once you reach &quot;iTunes.app&quot; -- you can, within Quicksilver, navigate straight into iTunes and browse your Library as if it iTunes were merely a folder and you were still browsing the filesystem.  This far-reaching mentality is what makes Quicksilver truly powerful and flexible, and is where most power users spend their time with the utility.</p>

<p><em>The filesystem-application barrier is artificial and need not exist.</em></p>

<p>Now, let us at last take a look at the current incarnation of Ubiquity.  As demonstrated in the screencast, the plugin is currently essentially a launchbar, from which contextual actions may be launched.  You can, for instance, highlight an address, call Ubiquity, and tell it to &quot;map,&quot; which will not only load Google Maps, but let you drop it into an email you're writing.  Similar functionality exists to find things on Yelp and other web services.  It also lets you <em>do</em> things, such as highlight foreign language text within a page and ask Ubiquity to translate it in-line, TinyURL a URL, or tweet about things that you see around the web.</p>

<p>Thus, I would argue that Ubiquity is currently <strong>Quicksilver for the web</strong>.  And perhaps it wouldn't be so bad to keep it that way.  Essentially, Ubiquity allows Firefox to become more than a web <em>browser</em>, in a nonobtrusive way: it becomes an active component of the web.  You can execute actions on any webpage through the browser to any supported web service.</p>

<p>Essentially then, the core philosophy [at the moment] is that <em>the browser/URL-web application/services barrier is artificial and need not exist.</em></p>

<p>Ubiquity is tons of fun to play around with, and will probably become a core part of my Firefox experience before long.  But does it need to be anything more?  Quicksilver for the web is already an ambitious goal, and while natural language programming would be <em>nice</em>, this set of features and this paradigm is here <em>now</em>.  And I think the web is ready for it.</p>]]></description>
			<pubDate>Tue, 26 Aug 2008 14:58:58 -0700</pubDate>
			<guid>86</guid>
			<dc:creator>clint</dc:creator>
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			<title>Amsterdam: "Oh my God, everything is Helvetica!"</title>
			<link>http://dontexplain.com/view/amsterdam_quotoh_my_god_everything_is_helveticaquot/</link>
			<description><![CDATA[<p>On 27 July, 2008, I left Seattle to go to Amsterdam for a month-long <a href="http://depts.washington.edu/uwhonors/international/amsterdam.htm">study abroad program</a> hosted by the <a href="http://washington.edu">University of Washington</a> <a href="http://depts.washington.edu/uwhonors/">Honors Program</a>, the <a href="http://www.ishss.uva.nl/">International School for Humanities and Social Sciences</a> at the <a href="http://uva.nl">Universiteit van Amsterdam</a>, and the <a href="http://virtualknowledgestudio.nl">Virtual Knowledge Studio</a>.  I now sit at <a href="http://www.schiphol.nl/">Amsterdam-Schipol airport</a>, typing a small series of articles detailing some of the more interesting points of the trip; I will refrain from speaking about the program itself, however – on that subject, suffice it to say that it was at times and alternately exciting, interesting, frustrating, tiring, and confusing.  With that said –– Amsterdam!</p>

<p>Upon touching down at Amsterdam-Schipol nearly a month ago, my immediate thought was &quot;oh my God, everything is <a href="http://en.wikipedia.org/wiki/Helvetica">Helvetica</a>!&quot;  Schipol is a very impressive airport, even if it lacks the huge glass façades of <a href="http://en.wikipedia.org/wiki/Seattle-Tacoma_International_Airport">Sea-Tac</a> or the immense scale of <a href="http://en.wikipedia.org/wiki/O%27Hare_International_Airport">O'Hare</a>; it's quite simply very modern, with a reasonable layout and cozy lounge areas.  And everything is in Helvetica.</p>

<p>Not just Helvetica the font, however – the overall design and aesthetics of the airport reflects strongly the Helvetica mentality: bold, vibrant, and modern, but not forceful.  Cheerful yellow signs point you around the rather inviting lounge areas, which were substantial, even in the international terminal alone.  And that wasn't the only thing that was cheerful: the customs official let me through within ten seconds.  After buying a ticket, I wandered downstairs to wait for a train to Amsterdam Centraal Station, which was about a 6 minute wait.  The train was similarly nice; the <a href="http://flickr.com/photos/lhall/1468193278/">sneltrains</a> are almost all fairly new, and run fairly smoothly and pretty much completely quietly.</p>

<p>And along the way, that same Helvetica impression held.  Building after building was modern, with shameless &quot;look at me!&quot; type architecture-for-architecture's-sake.  Cubes on top of cubes at ridiculous angles, glass panelling, and a curious combination of unique buildings juxtaposed with lines of identical condominium towers proceeded to interest, and almost even impress me.  Sadly, I'm not a terribly huge fan of architecture that doesn't have a point, and so &quot;almost even&quot; was about as close as it got.</p>

<p>As an aside, that train ride was also the first point at which I became very annoyed at tourists – and my own home country.  I had the distinct pleasure of sitting in front of a woman on the train, who absolutely could not cease babbling about how incredibly terrible and disgusting that honestly nice and clean train was.  Her husband sat across the aisle – I gave him what I hoped was a sympathetic glance.</p>

<p>Ah, but at last I arrived at glorious Amsterdam Centraal... and proceeded to walk out the back exit by accident.</p>

<p>Let me tell you about this back exit.</p>

<p>It's <me>bad</em>.  There used to be doors.  Now, there very clearly aren't – and the exit opens up to a wide concrete path surrounded on both lateral sides by chain-link fence struggling to hold in abandoned construction, and on the top by a crumbling overpass.  I can see why they're redoing Oosterdokeiland.  I ventured out into the semi-putrid air past the homeless people staggering about for about half a minute before determining that something was amiss and wandering back into the station, through the doors that were striving so hard to be.</p>

<p>Somewhere along the line, Helvetica wandered off and committed a sad, silent suicide.</p>

<p>But not to fear!  After wandering back through the train station, I found the main exit.  Happily, excitedly, I stepped out the sliding glass doors and into fresh ai––</p>

<p>––into a huge whiff of marijuana smoke?</p>

<p>&quot;That bad?&quot;</p>

<p>I should qualify my use of the word &quot;bad.&quot;  I have absolutely no problems with pot: stoned people generally don't get into cars and kill people (and themselves), and are also usually quite a bit quieter.  But the first bit of proper air I breathe in Amsterdam and it's a huge whiff of it?  That's a bit unexpected, for sure.  I'm now fairly convinced that someone just stands in front of Centraal and smokes weed just to catch people like me off guard... this was pretty much the only such occurrence.</p>

<p>I then walked the mile and a bit to our dorms, failed to locate Albert Heijn to buy food (which I hadn't consumed in about 14 hours), and collapsed.  Go international travel.</p>

<p><em>More to follow...</em></p>]]></description>
			<pubDate>Tue, 26 Aug 2008 02:02:43 -0700</pubDate>
			<guid>85</guid>
			<dc:creator>clint</dc:creator>
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			<title>The proper way to deal with bugs</title>
			<link>http://dontexplain.com/view/the_proper_way_to_deal_with_bugs/</link>
			<description><![CDATA[Electronic Arts has taken a lot of flak in the past half decade or so for being the Huge Corporate Conglomerate of the gaming market: buying out countless licenses, releasing a torrential flood of games with questionable quality assurance standards, and just not caring in general.<br /><br />

Well, everyone else can eat their words today – EA wins.<br /><br />

This is the <em>only</em> proper way to deal with bugs.<br />
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			<pubDate>Thu, 21 Aug 2008 11:42:29 -0700</pubDate>
			<guid>84</guid>
			<dc:creator>clint</dc:creator>
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			<title>Collaborative Work for the Future: A Followup</title>
			<link>http://dontexplain.com/view/collaborative_work_for_the_future_a_followup/</link>
			<description><![CDATA[I had an interesting conversation with teacher and friend <a href="http://www.cliffordtatum.com/">Clifford Tatum</a> on the subject of my previous post, <a href="http://dontexplain.com/view/collaborative_work_for_the_future/">Collaborative Work for the Future</a>, largely as a direct result of having freshly written and published its content.  While a large part of the proceedings revolved around the difficulty of uniting communities, technologies, and needs (among other things), we raised many more questions than we answered, and so I would like to start by pointing out a few examples that I now realize fall under the wing of non-software-development collaborative platforms which I would like to address.<br /><br />

First is Microsoft's <a href="http://www.microsoft.com/Sharepoint/default.mspx">SharePoint</a>.  While it certainly provides a collaborative platform with revision and user tracking, with the added benefit of a useful, rich, and familiar working environment (Microsoft Office), it has more than its share of significant shortcomings.  One is the sheer mass of technology involved: dedicated servers are needed to power the platform, with enterprise-grade database (<a href="http://en.wikipedia.org/wiki/SQL">MS-SQL</a>) and web (<a href="http://en.wikipedia.org/wiki/Internet_Information_Services">IIS</a>+<a href="http://en.wikipedia.org/wiki/ASP.NET">ASP.NET</a>) services.  The amount of setup work is remarkably prohibitive and upgrading the software components is a nightmare, on top of which the entire platform is built to function mostly in a trusted Intranet environment, not for worldwide collaboration.  In addition, the whole package, which requires not only the SharePoint software, but also the aforementioned Windows Server, MS-SQL, and ASP.NET licenses, tally up to a rather frightening price tag, on top of the maintenance and server upkeep costs.  Clearly, this solution is aimed at medium to large businesses, and not the average user or researcher.<br /><br />

A similar product to SharePoint is <a href="http://en.wikipedia.org/wiki/Alfresco_(software)">Alfresco</a>.  I haven't personally used it, but it's built entirely on an open-source software stack, and is free to use.  It has yet to make any major waves on the market, and since they don't appear to offer fully-hosted services based on their software, installation is again a key factor.  However, it might be interesting to keep an eye on them in the future.<br /><br />

Another example which came to mind after-the-fact was <a href="http://docs.google.com/">Google Documents</a>.  What began life as Writely and Google Spreadsheets has slowly evolved to become a usable, albeit limited office suite.  And, due to its origins, collaboration was built in to the platform from minute one.  It's free, fully hosted, and ready to use the moment you own a Google account, offering comprehensive live-edit, sharing, security, and revision support.  It's exceptional at what it does.  What it does, however, is the issue – once again, even though Google Docs wants to be a fully fledged office suite someday, it simply isn't there yet.  All the features it supports are on a me-too level, and Javascript in browsers is simply <a href="http://webkit.org/perf/sunspider-0.9/sunspider.html">too slow</a> and glitchy to be relied upon just yet.  In the end, the platform still ends up being a web-medium lock-in, much like the wiki solution is.  It will be interesting to see, however, how the product evolves in the future.<br /><br />

But what do the researchers need?  What do non-profit organizations need?  Does there need to be comprehensive project management features built-in to the document collaboration platform?  What is the key ingredient that is missing at the moment?  This difficulty in uniting communities with technologies and addressing their needs head-on has been traditionally (one would assume) a barrier to the advancement of these technologies, and needs to be addressed.<br /><br />

Perhaps now that I have a small handful of research projects under my belt, finding out what researchers and small organizations want is my next step.]]></description>
			<pubDate>Fri, 15 Aug 2008 16:49:04 -0700</pubDate>
			<guid>83</guid>
			<dc:creator>clint</dc:creator>
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			<title>Collaborative Work for the Future</title>
			<link>http://dontexplain.com/view/collaborative_work_for_the_future/</link>
			<description><![CDATA[Communication has long been the most-touted invention of the modern era – first telecommunications, then the Internet spawned a society where people are not only able to communicate instantaneously, they are able to do so with complete ease and near ubiquity.  Services like Facebook, Twitter, and the various Instant Messaging protocols connect us to each other at nearly every breathing minute.<br /><br />

A byproduct of communication – the one I'd like to focus on today – is collaboration.  While communication and communication technologies provide the inroads to facilitate collaboration, the ability to transmit data of any form to one another instantaneously is not enough to genuinely collaborate.  As network technologies, then web technologies, then rich media technologies began to grow, however, we have seen increasingly frequent attempts to provide a complete system for collaboration.  Videoconferencing packages, for instance, provide unique features such as shared whiteboards or screens, allowing for work to happen across the globe in ways never before imaginable.  However, this is still a fundamentally communication-oriented development, which while immensely beneficial to collaborative efforts, doesn't necessarily address the ultimate goal of building a single product, paper, or project.<br /><br />

So, <em>how do we better use technology to facilitate direct collaboration?</em><br /><br />

There are several bits of software that attempt to address this issue head-on, but being by developers, they largely address developers' own needs – the rest of the world hasn't necessarily woken up to technology's potential in this regard, and so very little attention and effort have been raised towards furthering these projects in other directions.<br /><br />

These pieces of software are known as <a href="http://en.wikipedia.org/wiki/Version_control_system">VCS</a>s, or Version Control Systems.  Several prominent examples are <a href="http://en.wikipedia.org/wiki/Concurrent_Versions_System">CVS</a>, <a href="http://en.wikipedia.org/wiki/Subversion_(software)">SVN</a>, <a href="http://en.wikipedia.org/wiki/Git_(software)">Git</a>, and <a href="http://en.wikipedia.org/wiki/Team_Foundation_Server">TFS</a>.  Three-lettered length aside, they all tout a number of core features – the ability to keep track of revisions and who made them, the ability to view or roll back to any of these revisions, and the ability to merge two versions of a file if, say, they were both being worked on at once.  While very efficient, useful, and relatively simple for people working on software, these systems are on the difficult side for even moderately technologically proficient users, and setting them up is a nearly insurmountable task, one even seasoned experts tend to dread.<br /><br />

So, what's out there that's easier for the general public to use?  The solution that my Amsterdam study abroad class appears to have chosen is to repurpose a wiki for the task.  And at first glance, it appears to be a fitting choice – wikis generally feature user and revision tracking, and at least a rudimentary form of diff merging.  However, they are also a very restrictive medium – one wouldn't be able to build a trifold brochure, or a technical manual on them with any sort of practicality: while it may be possible to format the wiki to look properly in these regards, these things tend to be done with real desktop software, with real formatting tools and rich output.  Adobe has a solution for its Creative Suite that's slowly evolving, but what of the rest of the business and academic market?]]></description>
			<pubDate>Thu, 14 Aug 2008 09:07:10 -0700</pubDate>
			<guid>82</guid>
			<dc:creator>clint</dc:creator>
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			<title>Dear NASA: Let the Market Decide.</title>
			<link>http://dontexplain.com/view/dear_nasa_let_the_market_decide/</link>
			<description><![CDATA[<img src="/static/2008/saturnv-stageivb.jpg" alt="Saturn Stage SIV-B sleeve jettison" /><br />
It's pretty obvious to those who know me either through the words here or in person that I'm a fairly staunch progressive/liberal.  I believe, for instance, in <a href="http://dontexplain.com/view/well_its_official_weve_been_sold_out/">rights</a>.  Hey, fancy that.<br /><br />

Fiscally, though, it's a mixed bag.  Too much market freedom (as I believe we have at the moment) will yield the way to corruption, consumer exploitation, corporate greed, and general mayhem.  Too much regulation, though, and you run the dangerous risk of stifling entrepreneurship and innovation.  Of all these potential evils, the one I fear the most (and sadly the one that comes to pass with the greatest ease) is the intrusion of the private sector into the government through corruption, and so I lean towards increased regulation.  Once again, I point my finger at <a href="http://dontexplain.com/view/well_its_official_weve_been_sold_out/">recent events</a>.<br /><br />

So on one hand, I support the de-privatization of the healthcare industry.<br /><br />

On the other hand, though, it becomes clear at some points where the government needs to cut back.  In this particular instance, I'd like to focus on NASA.<br /><br />

<h4>Overview</h4>
I'm a big fan of NASA.  Were I to single out the greatest and most awe-inspiring technical achievement of mankind thus far, it would be far and away the <a href="http://en.wikipedia.org/wiki/Saturn_V">Saturn V</a> &quot;Moon rocket.&quot;  And, technical nightmares aside, no space organization has yet to create a spacecraft as elegant as the <a href="http://en.wikipedia.org/wiki/Space_Shuttle">Space Shuttle</a>.  However, as media excitement and public interest over the <a href="http://en.wikipedia.org/wiki/International_Space_Station">International Space Station</a> begins to wane, people are beginning to wonder what the next step for manned space exploration is.<br /><br />

<h4>NASA's Purpose of Being</h4>
Having run out of options, the Bush administration and NASA got together and answered, &quot;Moon base and Mars.&quot;  Here we run into the first problem.  NASA's overarching goal was to further the advancement of human society and improve human life through space exploration.  This included, explicitly, the external probing of the Earth from outer space.  It seems that NASA realizes that a base on a large rock we've thoroughly explored has absolutely no bearing on these goals, and so as of 2006 it changed its official mission statement to &quot;pioneer[ing] the future in space exploration, scientific discovery, and aeronautics research.&quot;  Ah, now they have a legitimate argument for a Moon base!  We haven't built a base on a rock besides the Earth before, so this is pioneering space exploration!  Sadly, the Moon is just a rock, and so any base wouldn't be able to sustain itself, requiring supplies to be sent to it at both literally and figuratively astronomical cost, and to little scientific benefit.<br /><br />

And at what further costs?  It was reported around the same time that all these other changes were made that NASA was drastically <a href="http://www.boston.com/news/nation/articles/2006/06/09/nasa_shelves_climate_satellites/">cutting its budget</a> on general climate studies programs directed at our on precious planet.  What will be the point of exploring Mars for life if we don't even understand our own planet, and cut off our primary means of studying it as a whole?  NASA science director <a href="http://en.wikipedia.org/wiki/Alan_Stern">Alan Stern</a> has been responsible recently for fighting back at the cutbacks in critical science-related areas and pushing for more useful and relatively inexpensive unmanned science to be done; he's been trying to get NASA back to its roots of benefiting mankind as a whole.  His reward?  He was gently <a href="http://physicsworld.com/cws/article/news/33531">pressured out</a> of the organization by current NASA administrator <a href="http://en.wikipedia.org/wiki/Michael_D._Griffin">Michael Griffin</a>.<br /><br />

But whatever, this is past history and we're going to the Moon and Mars whether I like it or not.  Let us examine how NASA intends to deliver that goal.<br /><br />

<h4>Ares</h4>
<img src="/static/2008/ares-i.jpg" alt="Computer concept render of Ares I launch" /><br />
NASA's new project is <a href="http://www.nasa.gov/mission_pages/constellation/ares/index.html">Ares</a>, which comes in three configurations at the moment: the Ares I will provide manned crew support for the <a href="http://en.wikipedia.org/wiki/Command_Module">CSM</a>-derived <a href="http://www.nasa.gov/mission_pages/constellation/orion/index.html">Orion</a>, the Ares IV will provide combined cargo/manned crew lift support, and the Ares V will be the heavy lifter for cargo, primarily for Earth-orbit rendezvous purposes.  The goal behind the Ares project is to reuse as much of the technology developed for the Space Shuttle program as possible -- this is referred to as &quot;Shuttle-derived launch architecture.&quot;  In theory, the reuse of Shuttle technology will expedite the development process and lower costs, in addition to preserving the jobs of those technicians currently working on the Space Shuttles.<br /><br />

However, it seems that none of these purported advantages have panned out.  NASA has become increasingly conservative in its estimated date of launch, currently placing a 65% chance that a mission will launch by 2015.  Until then and after we phase out the Space Shuttle in the next two years, we will have to utilize Russia's <a href="http://en.wikipedia.org/wiki/Soyuz_programme">Soyuz</a> launch and spacecraft hardware.  In addition, NASA has remained suspiciously mum on exactly how much each launch will cost, while the Ares program as a whole has already cost $7 billion.<br /><br />

Furthermore, there have been accusations that the so-called &quot;shuttle-derived launch architecture&quot; isn't even close to as shuttle-derived as possible.  In fact, a proposed alternative, headed by NASA employees on their spare time, called <a href="http://en.wikipedia.org/wiki/DIRECT">DIRECT</a> was a proposal which would have drastically reduce the amount of engineering required to put NASA back in orbit, in addition to significantly reducing costs.  NASA, however, pushed the proposal aside, calling Ares the &quot;right set of rockets for the mission.&quot;<br /><br />

When it rains, though, it pours, and it's telling how many NASA engineers are skeptical enough to develop solutions on their free time.  Another set of engineers has been working on another alternative, known currently as <a href="http://www.dailytech.com/article.aspx?newsid=12387">Jupiter</a>.  The alternative rocket would be simpler technologically, which generally leads to safer and more economical operation.  Indeed, the development savings alone could total $35 billion.  Once again, NASA pushed the proposal aside for not meeting some critieria or another, but is this not why the scientific community exists?  To collectively work to solve problems?  Surely, these alternative solutions, all crafted by NASA engineers themselves, aren't completely infeasible?  And, given the amazingly tangible immediate benefits these designs offer, why is NASA not at least working with these groups to improve their designs?<br /><br />

<h4>The Private Sector</h4>
<img src="/static/2008/falcon-i.jpg" alt="SpaceX's Falcon I launch vehicle" /><br />
The private space sector is great.  For the sake of profitability, any private space company must not only ensure rock-solid reliability from launch one, it must constantly innovate and optimize to improve costs and performance to compete in an ever-widening market.  Gone are the delusions that the government will absorb the fiscal blow of a failure in the name of the progress of mankind.<br /><br />

That being said, NASA's short-sightedness does not apply solely to its own hard-working engineers.  Eagle-eyed observers will note the similarity of the Ares family's specifications to those of the <a href="http://en.wikipedia.org/wiki/Atlas_V">Atlas</a> rockets and particularly the current <a href="http://en.wikipedia.org/wiki/Boeing">Boeing</a>-built <a href="http://en.wikipedia.org/wiki/Delta_rocket">Delta family</a> of rockets.  These are private-sector solutions that have proven themselves over time commercially and are available today.  NASA's valid concern that <a href="http://www.spacepragmatism.net/2008/07/why-nasa-is-building-ares-rockets.html">manned spacecraft require triple-redundancy</a> is, as noted in the reference linked, no reason not to attempt the retrofit process.<br /><br />

In addition, <a href="http://en.wikipedia.org/wiki/PayPal">PayPal</a> founder <a href="http://en.wikipedia.org/wiki/Elon_Musk">Elon Musk</a> never ceases to impress with his leadership in <a href="http://www.teslamotors.com/">Tesla Motors</a>, <a href="http://www.solarcity.com/">SolarCity</a>, and <a href="http://www.spacex.com/">SpaceX</a>.  SpaceX's rise to the forefront of the private sector space scene has been meteoric and remarkable.  Relying only on in-house technology developed from scratch with simplicity and pragmatism in mind, the fledgling company will very soon have a full lineup of rockets comparable to the Ares or Atlas rockets.  In addition, SpaceX's manned space program, called <a href="http://en.wikipedia.org/wiki/SpaceX_Dragon">Dragon</a>, has been absolutely tearing through NASA's <a href="http://en.wikipedia.org/wiki/Commercial_Orbital_Transportation_Services">Commercial Orbital Transportation Services</a> program, passing many performance and technical NASA reviews in one try, while other companies struggle for months at each milestone for a green light to proceed.  Clearly, then, it meets technical specifications for manned spaceflight.  In addition, SpaceX is currently aiming for a 2009 launch window for the Dragon.  They could delay for 7 years and <em>still</em> have a 65% chance at beating NASA to space!<br /><br />

<strong>How does a 400 person company founded 6 years ago create not only a commercially competitive full lineup of rockets and a manned space capsule capable of a full line of work from scratch while NASA's thousands of engineers and contractors burn through billions of our hard-earned money?</strong><br /><br />

<h4>Conclusion</h4>
<img src="/static/2008/dragon.jpg" alt="SpaceX's Dragon crew vehicle" style="float:right; margin-left: 10px;" />
It might be time that NASA stood aside.  Not completely, of course.  But, when it comes to a pure technological standpoint, it has become clear that NASA's leadership and prowess is rapidly fading.  When it comes to repeated hardware such as launch vehicles, it's now more than proven that NASA simply cannot compete with a private sector which is constantly and rapidly developing in order to compete with itself.  There is no need to waste hundreds of billions of government dollars when private companies are already investing their own money into developing solutions.  If NASA were to adopt this mantra, it could use those suddenly-freed billions to study meaningful things, such as our own planet, or the further reaches of our own solar system.  We could build a proper replacement to the Hubble telescope, whose imagery has delighted and inspired many a child and whose success has brought much positive attention to NASA.<br /><br />

The time for massive government development of technology is long past.  Let other fools waste their own money, NASA.  Stop wasting ours.]]></description>
			<pubDate>Thu, 17 Jul 2008 02:26:26 -0700</pubDate>
			<guid>81</guid>
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			<title>Well, it's official: we've been sold out.</title>
			<link>http://dontexplain.com/view/well_its_official_weve_been_sold_out/</link>
			<description><![CDATA[Ladies and gentlemen, congratulations on your fine selection of Congressmen.  <a href="http://senate.gov/legislative/LIS/roll_call_lists/roll_call_vote_cfm.cfm?congress=110&session=2&vote=00168">FISA passed today</a>.  And not the FISA we wanted.  No, the bad one.<br /><br />

Not that it wasn't expected: the writing has been on the wall for months now.  The &quot;Democratic majority&quot; in Congress means diddlysquat, because it doesn't appear that they care for your rights as United States Citizens either.  At this point, why do we bother?<br /><br />

Well, we bother because they're our rights, of course.  They're nice to have.  Like the one where the government doesn't have the right to search us without warrants?  I think they wrote that one down somewhere kind of important, <a href="http://en.wikipedia.org/wiki/Fourth_Amendment_to_the_United_States_Constitution">I don't really remember where</a>.  Oh, and that expectation that criminal acts should be punished justly?  Yeah, well we can forget about that now.<br /><br />

And not only that, Presidential hopeful Barack Obama has joined the ranks of those who just <a href="http://my.barackobama.com/page/community/post/rospars/gGxsZF/commentary">don't care</a> about you and I.  Yeah, the promise of his brilliant, golden radiance was so incredibly inviting and clearly unattainable, but could he at least keep up the illusion until he's in office?  At least he <a href="http://senate.gov/legislative/LIS/roll_call_lists/roll_call_vote_cfm.cfm?congress=110&session=2&vote=00164">voted</a> for <a href="http://senate.gov/legislative/LIS/roll_call_lists/roll_call_vote_cfm.cfm?congress=110&session=2&vote=00165">the</a> various <a href="http://senate.gov/legislative/LIS/roll_call_lists/roll_call_vote_cfm.cfm?congress=110&session=2&vote=00166">amendments</a> to strip retroactive immunity, but his initial promise of simply stripping retroactive immunity was weak enough that it would have been a terribly small token gesture to his base support.<br /><br />

He even had an excellent shield on the vote:  John McCain, unhappy with simply being the <a href="http://thinkprogress.org/2008/07/08/mccain-congress/">most absent member of the 110th Congress</a> and hypocritically knocking Congress for taking a week off, doesn't bother to show up after the Senate reconvened, meaning that he missed all the FISA votes.  So it would not have been terribly difficult to defend: &quot;what, you don't like my stand on FISA?  My opponent didn't think it was important enough to even bother showing up!&quot;<br /><br />

And <em>this</em> is why we need not more Democrats in Congress, we need <a href="http://www.actblue.com/page/orangetoblue">more <em>and better</em> Democrats</a>.  Until then, remember to check over your shoulder before joking about George Bush.]]></description>
			<pubDate>Wed, 09 Jul 2008 13:19:00 -0700</pubDate>
			<guid>80</guid>
			<dc:creator>clint</dc:creator>
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			<title>In Popular Culture</title>
			<link>http://dontexplain.com/view/in_popular_culture/</link>
			<description><![CDATA[Today's <a href="http://xkcd.com/446/">xkcd</a> once again proves that <a href="http://en.wikipedia.org/wiki/Randall_Munroe">Randall Munroe</a> commands an army.  From the alt text of a comic predicting the existence of an &quot;In Popular Culture&quot; article springs <a href="http://en.wikipedia.org/wiki/In_Popular_Culture">that Wikipedia page</a>.  Amusing, and soon to be speedy-deleted.<br /><br />

It might be said at this point that xkcd itself has entered popular culture, at least in certain demographics.  Which brings me to my point, one I've been meaning to make for a while now.  Here goes:<br /><br />

<h4>To anyone who feels the urge to quote xkcd:</h4><br />

<strong>Please do not begin with, &quot;oh, this is like <em>that one</em> xkcd where...!&quot;</strong><br /><br />

I hear this more and more often, and it's <em>insanely</em> irking.  It's probably just me, but this is my blog, so I get to complain about it here.  Might I suggest that you discreetly make the reference in an indirect way, such as spontaneously screaming nonstop about velociraptors at the top of your voice.  If your reference is wise, people will laugh.  They will then either recognize or not recognize the reference, and everyone will then go on their separate ways.  This makes life easy.<br /><br />

Thank you for your time.]]></description>
			<pubDate>Sun, 06 Jul 2008 23:31:47 -0700</pubDate>
			<guid>79</guid>
			<dc:creator>clint</dc:creator>
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			<title>It's been a while; redux</title>
			<link>http://dontexplain.com/view/its_been_a_while_redux/</link>
			<description><![CDATA[Here's something to <a href="http://www.flickr.com/photos/hayleygrimes/2604435721/">put it all in perspective.</a>  Oh my.<br /><br />

[via <a href="http://sunilgarg.com/">Sunil Garg</a>, via <a href="http://www.kottke.org/remainder/08/06/15933.html">kottke</a>]]]></description>
			<pubDate>Tue, 24 Jun 2008 20:59:52 -0700</pubDate>
			<guid>78</guid>
			<dc:creator>clint</dc:creator>
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			<title>Carbon nanotechnology: The seedy underbelly</title>
			<link>http://dontexplain.com/view/carbon_nanotechnology_the_seedy_underbelly/</link>
			<description><![CDATA[<a href="http://en.wikipedia.org/wiki/Carbon_nanotube">Carbon nanotechnology</a> is extremely promising.  It will provide <a href="http://www.sciencedaily.com/releases/2007/09/070917112542.htm">cooler, smaller circuitry</a> to relieve the rapidly aging silicon technologies, it has given us the <a href="http://en.wikipedia.org/wiki/Memristor">Memristor</a>, it will allow us to <a href="http://www.media.rice.edu/media/NewsBot.asp?MODE=VIEW&ID=9905&SnID=2">efficiently target and destroy cancer</a>, build a <a href="http://en.wikipedia.org/wiki/Space_elevator#Cable">space elevator</a>, <a href="http://www.dailytech.com/New+SuperSensitive+CNT+Microelectrodes+Could+Aid+in+Fuel+Cell+Development/article11725.htm">develop fuel cells</a>, and a veritable plethora of other applications.  And, with <a href="http://en.wikipedia.org/wiki/Carbon_nanotube#Synthesis">new methods</a> of mass producing them being developed constantly, the future looks bright.<br /><br />

The past week, however, has not been kind to the development of carbon-based nano-technology.  First, we found out that longer carbon nanotubes are rather unfortunately <a href="http://www.dailytech.com/article.aspx?newsid=11848">similar to asbestos</a> in a disconcerting number of ways, particularly in how the long fibrous tubes behave.  There is a chance, therefore, that they may well cause cancer in the same way that asbestos does: long fibers are inhaled, whereupon cells in the lungs, unable to deal with such long, thin fibers, freeze, inflame, and eventually scar and develop into cancer.  There is no complete study on the issue yet, but the resemblances are alarming.<br /><br />

As well, it seems that Buckminsterfullerene, better known as the <a href="http://en.wikipedia.org/wiki/Buckminsterfullerene#Buckminsterfullerene">Buckyball</a>, is capable of <a href="http://www.dailytech.com/article.aspx?newsid=11891">crossing over lipid cell membranes</a> with almost no effort - this also means that they could, according to the laboratory that ran the computer simulation, cross the all-important <a href="http://en.wikipedia.org/wiki/Blood-brain_barrier">Blood-brain barrier</a>, which keeps our brain free of invasions and toxic elements.  It remains to be seen what the consequences of buckyball invasion into cells are.<br /><br />

This turn of events is sobering and unfortunate, but that attention is being paid to these types of issues is certainly reassuring.]]></description>
			<pubDate>Wed, 28 May 2008 21:51:56 -0700</pubDate>
			<guid>77</guid>
			<dc:creator>clint</dc:creator>
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			<title>On Public Knowledge</title>
			<link>http://dontexplain.com/view/on_public_knowledge/</link>
			<description><![CDATA[The point was brought up to me by a <a href="http://ivanpanchenko.com/">good friend</a> a short while ago: once we learn all there is to know about the universe, what will be our purpose in life?  What will be the point of existence?<br /><br />

While I disagree with his topical point since part of the essence of humanity is creativity, which knows no bounds, the question does bring to light another essence of our being: our progress as a society is driven largely by knowledge.  Ever since we became a collective society, we have constantly been pushed, for various reasons, to seek out new knowledge.  The core of these reasons is, of course, to make our own lives easier.<br /><br />

However, our research is not conducted by all of humanity at once, but rather by small communities of people.  This presents a problem because while personal knowledge will benefit that person, no benefit will come from research and scholarship until it is made part of society as a whole – until it is made public.  Thus, a key component to scholarship and academics is in fact the impartation of the new knowledge to society as a whole.<br /><br />

A different set of problems is associated with this new revelatory goal.  The primary method of disseminating knowledge to the public in our modern society is that of the media.  The media is remarkably effective at this task, but it is also unfortunately a commercial outfit keen first and foremost on preserving and increasing profit margins – hence, rather than hearing about <a href="http://www.dailytech.com/Jurassic+Park+in+The+Real+World+Scientists+Inject+Extinct+Mammal+DNA+Into+Mouse/article11839.htm">topics that the public needs to discuss</a>, or <a href="http://www.dailytech.com/Recently+Discovered+Pulsar+Has+Scientists+Stumped/article11829.htm">freshly discovered gaps in our knowledge</a>, we learn all about what the latest celebrity gossip is: the kind of material that dumbs the public and brings in money.  One incredibly public scholarship issue that has been victimized by the media is the incredibly important topic of global warming.  Even a <a href="http://www.google.com/search?q=global+warming+media+portrayal">Google search</a> on the topic reveals people on both sides of the issue screaming of media injustice.<br /><br />

This has interesting implications on the research I am attempting to do, given that the focus of my research is <em>on</em> the media.  This scenario does, however, bring to mind another situation I have <a href="http://dontexplain.com/view/form_and_content/">previously written</a> about: Mike Wesch's <a href="http://www.youtube.com/watch?v=6gmP4nk0EOE">Web 2.0</a> video.  The video is actually an excellent example of exactly the sort of public scholarship we need to hear about the [new] media, as it bypasses the normal and conventional means of information dissemination and public discourse, instead leveraging the very mechanisms it means to critique.  This is, then, perhaps a model to follow in the months to come.]]></description>
			<pubDate>Wed, 21 May 2008 14:44:31 -0700</pubDate>
			<guid>76</guid>
			<dc:creator>clint</dc:creator>
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			<title>Readme.txt</title>
			<link>http://dontexplain.com/view/readmetxt/</link>
			<description><![CDATA[As previously seen on <a href="http://sunilgarg.com/2007/04/a-self-portrait/">Sunil Garg</a>'s blog, here is a bit of an exercise in self-reflection.<br /><br />
<hr />
He leaves the building in a rush, with a rather battered black Eastpak backpack with what appears to be a staple holding together the right strap.  It would immediately appear that perhaps to this person is either unwilling to spend much money, or else does not care about the image he projects.  The backpack is worn very low, perhaps in an attempt to fit in with the many others who exhibit this behavior around him.  He does not appear to be wearing any accessories, instead sporting a black t-shirt with an Apple logo and the text &quot;Southcenter&quot; centered upon it in cracked white lettering.  This suggests that perhaps the person used to be under the employ of Apple at the retail store in the popular Southcenter shopping mall, and perhaps even resides there.  Looking on, we find that he is wearing a pair of grey cargo pants.  This is striking given the prevalence of jeans in American society, and also because it completes an entirely greyscale ensemble, suggesting this person's favorite color.  Two glints of metal draw the eye to one of the cargo pockets - one is clearly the clip of a pen or pencil; it would seem that our subject requires the use of a pen or pencil very often.  The other bit of metal is difficult to see and impossible to identify, though the fact that it is clipped to the upper fold of the pocket indicates that it is often needed.<br /><br />

<hr />
I'm a bit of a boring person when it comes to clothing.  I always wear (cargo) shorts or cargo pants out, a remnant habit from my high school days, when I used to carry around quite a few electronic devices with me - an iPod, a PDA, and cell phone to be specific, and cargo pockets proved handy for these reasons.  These days, my laptop is almost always with me in my backpack, so most of these devices are unnecessary.  My backpack is also a bit of a remnant - I have had it many years, and it has served me very faithfully.  Ignoring the snapped strap buckle, it is in perfectly serviceable shape, and I suppose it may even have sentimental value at this point, having been brought so many places with me.  Finally, I have a menagerie of random t-shirts which I wear, a growing majority of which were obtained for free, and the Apple shirt I wore today was no exception.  I in fact have never worked for an Apple store, and do not reside in Southcenter, but instead got the shirt for free from a friend who had gone to the grand opening of the store in question.  The truth is often disappointingly simple, I suppose.]]></description>
			<pubDate>Sun, 18 May 2008 00:11:57 -0700</pubDate>
			<guid>75</guid>
			<dc:creator>clint</dc:creator>
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			<title>On Media Consumption and Production</title>
			<link>http://dontexplain.com/view/on_media_consumption_and_production/</link>
			<description><![CDATA[<em>(Broken record: this is an Amsterdam-related post.)</em><br /><br />

<em>How primarily do the Dutch interact with their news and commercial media, and how has this shaped the general commercial structures and mediums of the industry?</em><br /><br />

In general, the most analogous conceptual framework by which this question lives is the synecdoche.  The consumption of products in an economic sense drives the development and availability of those products from the supplier, and so in many ways the physical existence and prominence of media reflects synecdochically upon the consumption of media.<br /><br />

Through this observation, we can explore new and indirect methods of studying media consumption among the Dutch.  Rather than query directly for the public usage of media, we can take the relative production of each medium as an indirect measure for that same usage data.  In this way, we can get a complete picture with hard data with much less variability.<br /><br />

Caution must be taken, however.  The premise of our question is that the consumption of media potentially shapes the production and mediums of media - that is, consumer demand drives the industry.  Thus, if we simply take the numbers on the production end and infer the consumption numbers, we completely fail to address our research.  In this way, it can be seen that in fact our very research question is based on the goal of addressing the extent of the synecdochical relationship between physical media existence and production and consumption.]]></description>
			<pubDate>Wed, 14 May 2008 12:05:19 -0700</pubDate>
			<guid>74</guid>
			<dc:creator>clint</dc:creator>
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			<title>To Mieke Bal:</title>
			<link>http://dontexplain.com/view/to_mieke_bal_2/</link>
			<description><![CDATA[<em>(I again apologize for the lack of context for this Amsterdam-related post.)</em><br /><br />

<strong>Do you think the way the <a href="http://en.wikipedia.org/wiki/American_Museum_of_Natural_History">American Museum of Natural History</a> evolved was a <em>result</em> of, in <em>spite</em> of, or irrelevant to the existence of the <a href="http://en.wikipedia.org/wiki/Metropolitan_Museum_of_Art">Met</a>?</strong><br />
Much is made in the introduction, and in scattered references throughout, of the opposing juxtaposition of the AMNH and the Met due to their position in physical space across from each other, as well as due to their function in knowledge.  The interesting point brought up is that the viewpoint of each museum on art and nature shapes the way in which art and nature are chosen and represented, as if the Met and the AMNH built off of each other in this fashion.  However, is this truly a direct result of their relative positions in physical space, or more a function of their individual goals and processes?<br /><br />

<strong>Do traditions necessarily require eventual replacing?</strong><br />
Bal points out that traditions remain as a relic, reminding us of some point in our past or history, until they become too painful for our culture to bear, at which point they are rejected and replaced by some new tradition.  Is this a necessary consequence of the nature of traditions, or is it rather a contextual result whose occurrence depends on the tradition and the culture?]]></description>
			<pubDate>Mon, 12 May 2008 11:45:54 -0700</pubDate>
			<guid>73</guid>
			<dc:creator>clint</dc:creator>
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			<title>Form and Content</title>
			<link>http://dontexplain.com/view/form_and_content/</link>
			<description><![CDATA[It's been a while since a video entitled &quot;<a href="http://www.youtube.com/watch?v=6gmP4nk0EOE">Web 2.0 .. The Machine is Us/ing Us</a>&quot; circled around the web.  For those of us who live in Web 2.0, who think constantly in its context, the video was nothing new, but simply provided a neat, bundled package summarizing a number of its tenets, potentials, and quandaries.<br /><br />

The core idea presented in the video is that of form and content.  <a href="http://mediatedcultures.net/wesch.htm">Mike Wesch</a>, the author of the video, argues that with the advent of <a href="http://en.wikipedia.org/wiki/XHTML">XHTML</a> and <a href="http://en.wikipedia.org/wiki/Newsfeed">RSS/ATOM</a>, effective separation of form and content has been achieved, and information sharing has become not only easier, but a core principle of the Web, vis-à-vis Web 2.0.  This is currently arguable, as the <em>quality</em> of code dictates the level of separation afforded in each individual instance.  <a href="http://www.w3.org/html/wg/html5/">HTML5</a> is fascinating in that it provides more native mechanisms for determining these separations without sacrificing expression of form.<br /><br />

The point at which this conversation becomes interesting is that at which we turn the argument upon itself: what is the medium of the video?  One of Wesch's more tangential (and thus questionable) assertions is that the separation of form and content has directly led to the influx of the user-generated web.  What is inarguable, however, is that without the user-generated web, his video could not have possibly existed in the plane it currently does.  It is thus appropriate that a video about the web is in fact a video on the web.<br /><br />

Likewise, <a href="http://faculty.washington.edu/thurtle/">Philip Thurtle</a>, in his book <em><a href="http://www.washington.edu/uwpress/search/books/THUEMC.html">The Emergence of Genetic Rationality</a></em>, focuses on, among many other topics, the necessity of effective information collection, collation, and communication in the rise of certain forms of social consciousness, among them genetic rationality.  In fact, in the introduction of the book, he comments on the organization and information principles followed by the book - this bit of meta draws attention to the book as the medium, as the ultimate culmination of a certain process of information processing which is perhaps the most final and arduous of them all.<br /><br />

On the other hand, the media in general filters out instead most commonly over the mediums of print, the web, and television.  The most interesting point here is in fact the medium itself - each communicates in an entirely separate way, organizing and shaping both form and content with radically deviant methods.  When ground down to these separate considerations of form and content, the concept of the television as a medium seems to become the most bipolar, and the print medium the least.  When we consider the effect of the content alone, it seems that given the wealth of content on the Web, to survive in the medium means that content is of absolutely key importance.<br /><br />

These deviations are things to consider when considering other concepts relating to media.]]></description>
			<pubDate>Wed, 07 May 2008 12:13:46 -0700</pubDate>
			<guid>70</guid>
			<dc:creator>clint</dc:creator>
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			<title>Convolution and Information Theory</title>
			<link>http://dontexplain.com/view/convolution_and_information_theory/</link>
			<description><![CDATA[In mathematics and electrical engineering, <a href="http://en.wikipedia.org/wiki/Convolution">convolution is</a> &quot;a mathematical operator that takes two functions f and g and produces a third function that is typically viewed as a modified version of one of the original functions.&quot;  Commonly, this operation is performed by taking two transformations of the same wavefunction as the operands for the process, which then analyzes the wavefunction into a new one.  This process is extremely useful for analyzing linear-time systems.<br /><br />

<a href="http://en.wikipedia.org/wiki/Walter_Benjamin">Walter Benjamin</a>, a philosopher from the early 20th century, took this concept and applied it analogously to non-mathematical cases in reality, creating several concepts about which to analyze arcades in Paris.  To aid in doing this, he created a multitude of convolutes about which to focus and organize his thoughts and research.<br /><br />

Of these, one interesting convolute is the one he has entitled <strong>N</strong>: <em>On the Theory of Knowledge, Theory of Progress</em>.  As the media of our society is built entirely on the dissemination and manipulation of knowledge, this is of particular note and relevance to the concept of the transfer of knowledge through the media.  In the spirit of Benjamin's research, the following is a short entry following his form.<br /><br />
<hr />

<strong>&quot;Over the last decade, the major firms and cultural institutions that have dominated media and information industries in the U.S. and globally have been challenged by people adopting new technologies to intervene and participate in mainstream media culture.&quot;</strong><br />
Lievrouw, Leah A. "Participatory Design". Ninth conference on Participatory design: Expanding boundaries in design. New York: ACM, 2006.<br /><br />

It seems that the &quot;new media&quot; is gaining legitimacy quickly.  This has been aided by numerous factors: more journalistic practices being weaved within the agile framework provided by new media reporting, providing for more accountability and thus credibility within society, and increasing feedback from blogs and new media back into mainstream media - for instance, <a href="http://en.wikipedia.org/wiki/Keith_Olbermann">Keith Olbermann</a> regularly quotes the <a href="http://dailykos.com">Daily Kos</a> on <a href="http://en.wikipedia.org/wiki/Countdown_with_Keith_Olbermann">his program</a>.  This increased impact of new media culture and the Internet has led to a radical reshaping of how knowledge is disseminated: user-generated content is rapidly gaining mindshare, and citizen journalism is reshaping ethics and accountability.  This has a profound effect on the progress of our culture.<br />
<em>May 2007</em><br /><br />

<em>(Conversely:)</em><br />
<strong>As competition for audience revenues intensifies in the newly competitive media environment, programmers are hoping to harness the potential of the Internet. The present study explores potential online media service access in light of motivational factors, existing media use level, home communication technology infrastructure and demographic attributes. Findings indicate that perceived gratification expectation dimensions were strong predictors of likely online media service use. Although traditional media use was largely perceived as irrelevant to online media content access, online service was seen as a functional supplement to traditional media instead of a complement or displacement mechanism. An existing communication technology cluster in the home was not found to be predictive of likely online service adoption, as it might not have been deemed "functionally interdependent" of the online service. The younger babyboomers and post-babyboomers fit the profile of a likely online media service adopter, as characterized by their age and educational level.</strong><br />
Lin, Carolyn A. "Perceived gratifications of online media service use among potential users". Telematics and Informatics. New York: Pergamon Press, 2002.]]></description>
			<pubDate>Mon, 05 May 2008 12:13:24 -0700</pubDate>
			<guid>69</guid>
			<dc:creator>clint</dc:creator>
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			<title>On squatting practices and research methods</title>
			<link>http://dontexplain.com/view/on_squatting_practices_and_research_methods/</link>
			<description><![CDATA[My attempt thus far has been to keep the posts on this blog related to my study abroad in Amsterdam fairly generalizable -- anyone should be able to, without prior context, pick up and read any post made on this page.  Unfortunately, this has become more and more difficult as time has progressed, and I would like to apologize in advance to my readers for how contextual this post is.<br /><br />

On Monday, we were able to hear about three of the research projects that our group will be collectively executing during our stay in Amsterdam.  Here is some commentary on the one I personally found the most interesting, the squatting group.<br /><br />

I must admit that I only had faint shadows of an idea about what exactly &quot;squatting&quot; is prior to hearing their explanation.  My impression on the subject was that squatters were very little differentiable from the homeless, an impression which now would seem to be very much incorrect.  As it turns out, there is a very definite distinction that squatters have - they own a space.  This is not to say that they bought and paid for it, but rather that the Dutch government has enabled anyone to take over any abandoned private or public space a year after it has fallen into disuse.  As long as the new occupant &quot;claims&quot; the space by means of populating it with a bed, a desk, and a chair, the space is legally theirs.<br /><br />

This is a fascinating take on a few of the more oblique issues with urbanization, and I certainly wish Isaac and Fiona luck on studying it, as it is a very compelling topic.  From what I gathered, Fiona wished to study the aesthetic nature of squatting spaces: how the squatters decorate their squatting space.  While this is a good way to investigate perhaps the squatter culture, I am not entirely convinced that a clear pattern will emerge - in my mind, squatters are mostly connected together by virtue of being squatters, and I have doubts as to whether there is indeed a unified culture that will extend as far as aesthetics.  Rather, I think a perhaps more directly relatable issue would be perhaps to use the measure of aesthetics (and of course interviews) to determine the squatters' attitude towards their space.  How much do they see the space they occupy as being &quot;<em>theirs</em>?&quot;<br /><br />

Isaac, on the other hand, wished to study something quite a bit broader - whether the practice of allowing squatting makes Amsterdam <em>more</em> habitable.  This seems at first glance highly counterintuitive - how would allowing the homeless to just take over spaces make the city more habitable?  In fact, however, there are numerous advantages to this practice.  First, it gets people off the street, and gives them a means to perhaps get on their feet.  Second, it prevents buildings from falling entirely to disuse - squatters usually pay to keep the utilities running, and naturally do what they can to keep their space from falling into disrepair.  This is an extremely interesting topic on a societal and a policy level, and learning more in this direction could be extremely illuminating about urbanity and urban planning in general.  My only thoughts are that the topic is perhaps <em>too</em> broad; even with a focus on gastronomy, I think that perhaps contextualizing the actual research down to a particular district or even building/block would make it a much more palatable and digestible piece of investigation.<br /><br />

I unfortunately did not catch exactly what Cassie wanted to do with her research, as she was sadly not here in person to explain in depth her topic.  However, I wish all three of them luck in their research, as the topic seems extremely interesting and compelling, and should be rather illuminating as urbanity pervades more and more into human culture.]]></description>
			<pubDate>Wed, 30 Apr 2008 11:19:49 -0700</pubDate>
			<guid>67</guid>
			<dc:creator>clint</dc:creator>
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			<title>NBC loses touch with reality</title>
			<link>http://dontexplain.com/view/nbc_loses_touch_with_reality/</link>
			<description><![CDATA[Every once in a while, you see a bit of news that makes you wonder what on earth executives smoke.  This is one of those things.<br /><br />

Many of you probably heard of NBC's <a href="http://www.tuaw.com/search/?q=NBC+iTunes&searchsubmit=">little spat</a> with Apple.  The short version is that NBC pulled all of its shows from Apple (which were making both of them boatloads of cash), claiming that Apple's restrictions were too tight.  Apple then came out and informed the waiting public that NBC in fact wanted to charge <a href="http://www.appleinsider.com/articles/07/12/03/apple_drops_nbc_television_shows_from_itunes.html">$4.99 an episode</a>, up from the standard $1.99 that it enforces across the board.  NBC, of course, denied until its sales died.<br /><br />

Since then, there have been rumors of the two getting back together.  NBC did one right and launched <a href="http://hulu.com">Hulu</a> with Fox, which is an excellent service and which represents a vast step forward in traditional media's representation in the internet world.  My only complaint with it is that they no longer have the entire catalogs of shows that are currently running up for stream, which is an egregious error: this is the Internet, why limit content access and revenue?<br /><br />

Well, NBC's chief digital officer George Kliavkoff has done it again.  They want to return to iTunes, but they want to <a href="http://arstechnica.com/news.ars/post/20080417-exec-apple-must-address-piracy-before-nbc-returns-to-itunes.html">prevent anybody from putting their content on iPods.</a><br /><br />

I'll say that again.<br /><br />

NBC will put their shows on iTunes, but they want Apple to <strong>prevent anyone from putting their content on iPods.</strong><br /><br />

What?<br /><br />

The <em>point</em> behind the iTunes Music Store is that the content <em>can</em> be brought with you, that it <em>can</em> be put in your iPod.  Most people I know who download television shows from iTunes watch them on the go.  Once again, NBC misses the ball.  Badly.<br /><br />

Someday, perhaps, a new generation of executives will rise who will understand the Internet and technology and what it's all become.  For now, we get to live under the wisdom and guidance of George Kliavkoff.]]></description>
			<pubDate>Tue, 29 Apr 2008 11:42:45 -0700</pubDate>
			<guid>66</guid>
			<dc:creator>clint</dc:creator>
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			<title>When your operating system fails to sell...</title>
			<link>http://dontexplain.com/view/when_your_operating_system_fails_to_sell/</link>
			<description><![CDATA[Much has been made out of Windows Vista's failure, which at this point is rather (and unfortunately) undeniable.  One particular topic of debate is the point at which XP will no longer be sold, which may perhaps also be characterized as &quot;the point at which Microsoft starts shoving Vista down their customers' throats.&quot;  That point is currently <a href="http://en.wikipedia.org/wiki/Windows_XP#Support_lifecycle">June 30th, 2008</a>.<br /><br />

The problem, of course, is that no one wants anything to do with Vista.  Downgrades are frighteningly common, and the operating system is simply not nearly as refined as XP is, by virtue of having not existed on the market for quite as long.  In essence, in the process of waiting so long to release Vista, Microsoft shot itself in the foot by - directly or indirectly - refining Windows XP to the dreaded &quot;good enough&quot; point.  Vista's (lack of) quality, of course, did not help.<br /><br />

So Dell doesn't want to sell Vista exclusively.  People don't want it yet, and Vista means more support calls, with questions that may not yet have answers.<br /><br />

Microsoft has the <a href="http://gizmodo.com/384368/dell-to-sell-xp-after-june-30-microsoft-to-pretend-theyre-selling-vista-to-save-face">answer</a>: sell XP, but we're counting them as Vista sales.<br /><br />

Yeah, that's right.  When your operating system fails to sell, save face by pretending it sold.  Here's another idea, Microsoft: <em>get it right</em> with Windows 7.  Then we wouldn't have to deal with the highly questionable bookkeeping we're not facing.<br /><br />

[Via <a href="http://gizmodo.com/">Gizmodo</a>]]]></description>
			<pubDate>Mon, 28 Apr 2008 18:41:53 -0700</pubDate>
			<guid>65</guid>
			<dc:creator>clint</dc:creator>
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