Yes we can.

obama wins!

I keep repeating the words “President Barack Obama” in my head.

And every time I do it, it sounds yet better.

Thank you, America.

That’s not the only victory we appear to be on track to win tonight.  It looks like Gregoire will be our Governor of the state of Washington again, without a doubt.  Good: I don’t want someone running our state who has insisted repeatedly that he has “better things to do.”  We’re on track to reject Tim Eyman’s terrible transportation initiative, and accept a real solution in SoundTransit.  Darcy Burner, bless her, is winning by cascades in Congressional District 8.  The death with dignity initiative appears to have succeeded.

There are also losses.  It looks like Proposition 8 is winning in California.  This is quite a blow on such a historic night.  To take away a right that so many people finally and blessedly enjoy should be criminal.  Similarly, a measure appears to have appeared and passed in Arizona banning unmarried couples from adopting children.

These losses are a reminder to us that our job is not done tonight; indeed, our job is never done.  In President Obama’s own words:

For even as we celebrate tonight, we know the challenges that tomorrow will bring are the greatest of our lifetime - two wars, a planet in peril, the worst financial crisis in a century. Even as we stand here tonight, we know there are brave Americans waking up in the deserts of Iraq and the mountains of Afghanistan to risk their lives for us. There are mothers and fathers who will lie awake after their children fall asleep and wonder how theyll make the mortgage, or pay their doctors bills, or save enough for college. There is new energy to harness and new jobs to be created; new schools to build and threats to meet and alliances to repair.

The road ahead will be long. Our climb will be steep. We may not get there in one year or even one term, but America - I have never been more hopeful than I am tonight that we will get there. I promise you - we as a people will get there.

Obama is not the solution – he is a remedy.  The Senate and the House majority is not the answer – it is a solace.  We must never rest, we must never cease to question.

I leave you with perhaps the most powerful words Barack Obama has spoken in these extraordinary 21 months:

This election had many firsts and many stories that will be told for generations. But one thats on my mind tonight is about a woman who cast her ballot in Atlanta. Shes a lot like the millions of others who stood in line to make their voice heard in this election except for one thing - Ann Nixon Cooper is 106 years old.

She was born just a generation past slavery; a time when there were no cars on the road or planes in the sky; when someone like her couldnt vote for two reasons - because she was a woman and because of the color of her skin.

And tonight, I think about all that shes seen throughout her century in America - the heartache and the hope; the struggle and the progress; the times we were told that we cant, and the people who pressed on with that American creed: Yes we can.

At a time when womens voices were silenced and their hopes dismissed, she lived to see them stand up and speak out and reach for the ballot. Yes we can.

When there was despair in the dust bowl and depression across the land, she saw a nation conquer fear itself with a New Deal, new jobs and a new sense of common purpose. Yes we can.

When the bombs fell on our harbor and tyranny threatened the world, she was there to witness a generation rise to greatness and a democracy was saved. Yes we can.

She was there for the buses in Montgomery, the hoses in Birmingham, a bridge in Selma, and a preacher from Atlanta who told a people that We Shall Overcome. Yes we can.

A man touched down on the moon, a wall came down in Berlin, a world was connected by our own science and imagination. And this year, in this election, she touched her finger to a screen, and cast her vote, because after 106 years in America, through the best of times and the darkest of hours, she knows how America can change. Yes we can.

America, we have come so far. We have seen so much. But there is so much more to do. So tonight, let us ask ourselves - if our children should live to see the next century; if my daughters should be so lucky to live as long as Ann Nixon Cooper, what change will they see? What progress will we have made?

This is our chance to answer that call. This is our moment. This is our time - to put our people back to work and open doors of opportunity for our kids; to restore prosperity and promote the cause of peace; to reclaim the American Dream and reaffirm that fundamental truth - that out of many, we are one; that while we breathe, we hope, and where we are met with cynicism, and doubt, and those who tell us that we cant, we will respond with that timeless creed that sums up the spirit of a people:

Yes We Can. Thank you, God bless you, and may God Bless the United States of America.

This is it.

After 21 months, we are finally here.  This is the moment of truth; this is the moment we’ve all been waiting for.

No matter what you do today, and no matter what you don’t do, there is one thing above all that you must do today.

Go vote.

Misconceptions, Episode 1: The Bill of Rights

I’m starting a short series on some amusing misconceptions that people commonly have.  Here’s the first; enjoy!

We all remember being small kids on the playground, yelling “this is a free country!” at one another while generally being miscreants.  The idea of the American “free country” is something I suppose we are all indoctrinated with early in our lives, but while a portion of it is indeed a key essence of who we are and where we came from as a people, it seems like a lot of people were never taught quite what it all means.

Take, for instance, this bright young lady:

“If [the media] convince enough voters that that is negative campaigning, for me to call Barack Obama out on his associations,” Palin told host Chris Plante, “then I don’t know what the future of our country would be in terms of First Amendment rights and our ability to ask questions without fear of attacks by the mainstream media.”

Now, to be fair, she’s far from the only sadly misguided American.  Nothing titilates me more than people on online forums who have been moderated complaining about their freedom of speech being limited, and threatening to bring lawsuit.

So here, simply, is a breakdown of what the Bill of Rights is, and what it isn’t.

The Bill of Rights is a list of what the Government cannot do.  Specifically, it’s a list of rights that the government can never take away from its citizens, either informally or by law.  It gets hairier if you are an employee of the government, however…

The Bill of Rights is not a list of what you are entitled to do.  For instance, if you’re on private property, such as an Internet forum, you have to abide by whatever rules they enforce.  Again, there are hairy exceptions, involving reasonable expectations of privacy and so on, but that’s the general gist of it.

Join us next time as we deal with swimming polar bears!

Moving to WordPress! [update your subscriptions]

After a happy 13 months with Chyrp, I’ve finally decided to move to WordPress, despite the fact that “powered by Chyrp” is the 24th most popular Google search term coming into my blog.

Why?

I really don’t know. I’ve been pretty happy with Chyrp, and its AJAXian nature has been nice. I guess I just needed a project to occupy myself with.

Anyway, the bottom line is simply that in (hopefully) a few hours’ time, the current subscription link at dontexplain.com/rss will no longer be valid, instead being supplanted by feeds.dontexplain.com/dontexplain. Update now!

Bill and Jerry’s Excellent Adventures

Bill Gates: Clown Club member

If you haven’t heard the backstory behind the ads featuring Bill Gates and Jerry Seinfeld, Microsoft hired Jerry Seinfeld. To do ads with Bill Gates. To the tune of $10 million. The whole ad campaign costs around $300 million. Better be good, right?

If you haven’t seen the actual ads featuring Bill Gates and Jerry Seinfeld, the first installment can be found here, and the second here. Go watch them now. Go ahead, I’ll wait.

So what did you think? What, you didn’t get it? Yeah, me either. When no one got the first one, Microsoft remarked that they’re just supposed to start conversation about technology and Windows. Instead, it’s started a lot of conversation trying to understand the commercials from an absurdist point of view, as if they were an adaptation of Waiting for Godot (surely he’ll come tomorrow…). None of it made any logical sense.

Until I read this.

So Bill & Jerry went to live with the “common” folk. In the process, they bug everyone in the house with their presence. They make people adapt to their tastes rather than actually adapting to them. When they order out for Chinese they coast on their reputations and offer nothing of value back in exchange for the food. Finally, they are framed as thieves due to lack of security and assuming that everyone in the house is really honest.

This actually sounds more like Vista than I initially gave them credit for. newbill123 on Digg

So it is about Windows Vista after all! Now if you’ll excuse me, Windows Explorer appears to have crashed for no reason again.

Blogging from Google Chrome [impressions]

Initial thoughts on Google Chrome (more to follow tonight):

  • This browser is really pretty.
  • They’ve done an excellent job maximizing viewing space, with ultrathin borders. Your tabs are actually rendered in the titlebar, saving even more space.
  • Speaking of which, why has no one thought of inverting the tabs and address bar before? This is genius, and makes perfect sense.
  • Renders fast, as can be expected with WebKit.
  • Did I mention that this is really pretty? Make Google Mail/Apps look like this!
  • Awesome-Omni-bar is great, but the auto searchbar detection failed at detecting Wikipedia’s search box. Amazon.com worked great, though.
  • Interesting that Google is using Windows font rendering, seeing as how Apple’s Windows WebKit implementation (Safari) uses Apple font rendering. I’d prefer Apple, but this is fine.
  • Resizable textareas is a built-in feature.
  • Damn, this is pretty!
  • Have yet to run into any of the background technical things that is supposed to make Chrome shine (tabs hanging, memory leaks, popups, etc), but so far a good experience.

Looking forward to plugin support so I can mess with tab opening/closing behavior. So far, a great entry into the market, even if I still think we already have too many browsers. Maybe we should just kill Opera and replace it with this?

Postmortem: PAX 2008

Welcome to the largest gaming festival in the nation.

58,500 people crowded into the Washington State Convention & Trade Center on Labor Day weekend to feast their eyes on unreleased games at the 2008 vintage of the Penny Arcade Expo instead of doing the wise thing and paying unspeakable prices to go chill at Bumbershoot. I hear Bumbershoot was a good time, but I went to PAX instead, and so here are my thoughts.

On the conference

This was my first PAX experience, having never previously worked up enough motivation or anticipation to clear my schedule for the event. However, I caught wind of the fact that the fine folks of Giant Bomb would be there –– Jeff Gerstmann, Ryan Davis, Brad Shoemaker, and Vinny Caravella –– along with former GameSpot alumni Rich Gallup, the Internet’s Alex Navarro, and Matt Rorie. As it would turn out, Bob Colayco and Jason Ocampo were also seen at the panel as audience contributors of sorts, Brendan Sinclair was in the audience and got a shout out from the panelists, and I’m pretty certain I saw Ricardo Torres leaving the Walrus “Theater” after the panel, as well as around the show floor earlier. Anyway, as a moderator at Giant Bomb, as well as a huge fan of the crew there, I took it upon myself to actually go this year. And I’m fairly glad I did.

Overall, the expo was an extremely good time. All the big publishers were there showing off games coming this holiday season, there were extremely good panels, and the people were all very nice. My only complaints are that the show was a bit more of a nerdfest than I would have liked –– but that comes with the territory, so I don’t mind much –– some of the teenaged attendees didn’t know when to stop monopolizing the demo stations and give others a chance, and on a similar note the space was generally a smidge too small to accommodate the number of demo booths required to properly service the number of people in attendance. Perhaps spreading to the whole convention center next year will help.

Also there was Felicia Day of Dr. Horrible and The Guild fame, which set up this amazing scene, which I’m sad I didn’t happen to see:

The Games

There were a whole ton of games on display, most of which weren’t exactly my cup of tea but looked fairly good –– in this vein, I tried out the Iron Chef video game, which plays like what I would imagine Cooking Mama does, but with creepy Alton Brown head giving you instructions, and the upcoming Naruto fighting game, which plays much like what I imagine the Dragonball Z fighting games do, but crazier.

However, a lot of games that I’m really looking forward to were there in some form or another. Mirror’s Edge was there, though it was the same level that’s been shown off since E3, so it was a fairly known quantity. Controls are pretty intuitive, and Faith feels as strangely momentous as she looks in the gameplay videos. Motion sickness still hasn’t been a problem yet, but I have yet to watch or play anything related to the game for more than 4 minutes at a time at this point, so we’ll see when it comes out. Prince of Persia had a demo there that I couldn’t get to due to scheduling, but I did catch the Far Cry 2 demo, which was very impressive. I didn’t really expect this, but the game actually plays like Far Cry –– they’re really validating the use of the name. The engine is also fairly impressive, rendering about the best looking grassy plains I’ve yet seen in a game, and the fire propagation is glorious. Cathartic, even. The engine really shone, however, when they demoed the map editor: this thing really validates procedurally generated content. Entire forests can be placed with a sweep of a brush, and with equally little effort replaced with savannah, jungle, plains, or just about any other African terrain you could imagine. In addition, the ability to determine in real time the time of day and storminess of the map really showed the versatility of the engine, as well as the realism of the effects. Very cool.

Also there was Left 4 Dead, which plays about as amazingly as it looks. I don’t really have much to say about the experience (the videos pretty handily sum it up), except that I really want to see how it plays with real, human-controlled zombie opponents as opposed to the AI, as well as how it plays from the zombie side of things.

There were several games on display that I didn’t really want to wait through long lines for, but which I observed for a while. StarCraft II was among these –– I was never an enormous fan of the original StarCraft, but I really excited for StarCraft II because I’m really hoping that it will hook me in some way that the original didn’t. The gameplay looks unexpectedly smooth. Perhaps it’s that my favorite RTS is the years-old Rise of Nations, and before that the original Age of Empires, but I’ve never seen an RTS look and feel as smooth as StarCraft II does.

Bethesda is Winner

However, no one could match Bethesda’s showing at PAX. They really devoted themselves to the expo and the people at it, and they will definitely reap the reward. Their booth was completely amazing, featuring properly themed 50’s neon flickering signs above the booth proclaiming that Fallout 3 was there, as well as an authentic 50’s Airstream trailer which they’re giving away to the Penny Arcade-created Child’s Play charity. They had kiosks aplenty for people to try out the game, and they were very well staffed. More than this, though, their live demo at the main stage was completely amazing. It certainly helped that the theater was also used for the musical performance, and so was decked out with quite serious subwoofers, making every blast a monumental event. The one hour demo was perfectly scripted and executed, impressing even a Fallout newcomer such as myself. But more than that, they had on had thousands of cards to give out to the audience which could be deperforated and turned into little desk ornaments, but also presented to the staff at the booth to reclaim a prize. These included copies of the game, posters, autographed posters, and one ridiculous package featuring the most decadent version of the game with all the extras, plus 10 years of Xbox Live, an Xbox 360, and 16000 Microsoft Points. The prize I got, which I have enjoyed very much, was a Vault Boy puppet, many of which can be found in the following video shot at a concert that night, which in fact very much sums up PAX as a whole:

So here’s to PAX 2009 –– you’ll definitely find me there.

Little known facts about Sarah Palin

A twittermeme popped up last night which featured little known facts about Sarah Palin. Here’s an example:

Little Known Fact: It’s not raining in DC. Those are God’s tears of joy that McCain picked Sarah Palin. (@MichaelTurk)

Started in fact by the above Michael Turk, who was a 2004 campaign director for the Bush campaign, the template was copied and spread across twitter, to amusing effect. They were interesting, varied, and popular enough for Sunil Garg and I to throw together a quick single serving site: Little Known Facts about Sarah Palin.

All it does is poll Twitter every so often for tweets that match the pattern, and when you visit the site you get a random specimen to read and hopefully enjoy. Currently, there are already 3200 items in the database.

More on this as the site spreads, hopefully.

NBC Olympics web strategy: a loser?

I’m a big fan of Hulu. I think it represents a huge landmark in forward thinking by the major television networks, and that they should be applauded for their work with that particular platform thus far. The video quality is more than reasonable (better than I get off my standard definition Comcast pipe, even!), on-demand, and almost impossibly ad-free. I can scrub through video and replay any particularly hilarious bits I choose, without needing to buy an expensive TiVo, or spend the time to set up Media Center or MythTV.

Actually, after several hours of trying I still can’t get MythTV to work, so maybe it’s just me.

But no one gets it perfect right off the bat. Hulu had its issues at first –– Hulu has its issues now. Slowly, one by one, they addressed them. You can pause during commercials now, and turn the volume down a bit since they’re always compressed beyond belief. But while the library continues to grow, NBC and Fox have made the incomprehensible decision to limit the number of available episodes online, even before DVD sets are available for shows. It’s the web, why limit content and revenue?

So, when I heard about NBC’s Olympics initiative, I was fairly excited. A multitude of streaming video selection, hours of playback and clips, and other on-demand content was the plan, and with how well they pulled Hulu off, I was looking forward to seeing it in action. Of course, I was in Amsterdam the whole time, so I never got to actually see it, instead relying on what other people and blogs said about it.

TechCrunch reported a couple of days ago that the NBC Olympics web initiative was an abysmal failure. A “loser”.

Of course, this was largely stated from a fiscal perspective, but it was stated nonetheless. While I didn’t get to see NBC Olympics in action, I did get to see the Dutch equivalent –– incidentally also in Silverlight only. It featured 10 streaming channels, one of which mirrored Nederlands 1, and the rest of which were simply raw feeds from various sporting events. There was a schedule for each channel, and all sports got very good representation in the lineup. I could pick whatever I wanted to watch, tune in to the relevant channel, and even channel surf between events when things got slow between heats.

When I went to a friend’s house in Den Haag, we decided to tune into the Olympics then as well, on a real television set! And I felt frustratingly limited. We got to watch one of three channels –– that means we got to watch one of three events. And all without the blissful lack of commentary that could be found on the streaming channels (incidentally, one of TechCrunch’s few technological complaints leveled at NBCOlympics was the lack of commentary; I happen to think this was a feature).

So the Dutch equivalent was marvelous. And it was only a live solution, too –– there were hardly any event clips put up after the fact. And from what I’ve seen after getting back, NBC’s version was at least as good, if not orders of magnitude better.

So how was the project an loser?

Even by TechCrunch’s own books, the whole thing was still in the black. NBC tested out an entirely new way to broadcast, one that represents how everything should be done in the future, and users got unprecedented choice in what they watched. Yes, there were mistakes and misjudgments in planning and execution, but nothing is done perfectly the first time, and Hulu well shows.

I would never call such a forward thinking attempt to innovate a loser.

DRM: The games industry *gets* it

Surprisingly, I somehow haven’t yet discussed DRM on this blog at all just yet. This despite feeling rather strongly on the subject. I suppose this is largely due to the fact that there isn’t much to be said about DRM that hasn’t yet been said by others, and in a far more thoughtful fashion than I possibly could. However, there is one particular belief I hold that seems to be relatively rare, and which I think was validated recently.

As the title of this post suggests, I am of the opinion that the games industry gets it.

Of the various stolen goods you’ll often find up for grabs on shady websites, the most prolific items are always music and movies, but close behind you’ll always find pro software and PC games. Protecting content that is ultimately supposed to end up on a computer is inherently pretty difficult. SecuROM and SafeDisc are fairly well-known quantities to hackers at this point; they won’t blink twice while breaking the CD/DVD protection of these games. StarForce baffled people for a good long while, but eventually the black hats broke it, and once word got out that it has the unpleasant side effect of bricking the optical drives of customers, legitimate and illicit alike, developers finally began to shy away from it.

The point is that piracy’s a pretty big problem in the games industry.

The key, though, is how you deal with piracy. Crytek, the makers of the fairly extravagant Crysis, recently announced that they would no longer code PC-exclusive games, as they weren’t making any money due to the piracy issue there. Incidentally, this move should as a side effect solve their real problem, which was that no one had a computer that could run Crysis.

Valve, on the other hand, created Steam, which deals with the problem in an entirely different way –– digital distribution. This is a forward-thinking approach not only technologically, but also socially. By creating a consistent platform for PC games that singularly encompasses all types of games and allows for a pervasive community, Valve has made an entire economic ecosystem for themselves –– and loyal fans. I, for one, refuse to buy any PC game that isn’t on Steam now out of principle. Bionic Commando Rearmed and Sins of a Solar Empire, I’m looking at you.

But how does Steam address the piracy issue? First, its DRM approach is incredibly sensible. Once you buy a game, you own it. You can log into any computer on Earth with an Internet connection and kick off a download of any game you own. If you don’t intend to play multiplayer online, you can even run your copy of any game on as many computers as you want at once. Second, it makes buying games legally even easier than it ever was to pirate them. Click on the game you want, type in a couple of digits, and you’re done. No need to run to the store, no need to fuss about with physical media. It’s just that easy.

Traditionally, this has been my argument for why the games industry gets it. But former Xbox head, current EA Sports president, and general practitioner of awesome Peter Moore recently said some excellent things on the subject, which made me rather happy to hear.

I’m not a huge fan of trying to punish your consumer. Albeit these people have clearly stolen intellectual property, I think there are better ways of resolving this within our power as developers and publishers. Yes, we’ve got to find solutions. We absolutely should crack down on piracy. People put a lot of blood, sweat and tears into their content and deserve to get paid for it. It’s absolutely wrong, it is stealing. But at the same time I think there are better solutions than chasing people for money. I’m not sure what they are, other than to build game experiences that make it more difficult for there to be any value in pirating games. (eurogamer.net)

Exactly. Piracy is wrong, and piracy is a problem. But the industry needs to find compelling, reasonable ways to deal with the issue at its root cause, not sue its own customers to oblivion. Done, and done.

Now, Mr. Moore, get your company to publish its games on Steam and we’ll call it good.